From 8345bc48223e21c200d7f0a53ec4c9482bceeedb Mon Sep 17 00:00:00 2001 From: HampusM Date: Fri, 10 Jul 2026 12:42:14 +0200 Subject: feat(engine): make texture shader binding values specified by object ID --- engine/src/ui/imgui.rs | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'engine/src/ui/imgui.rs') diff --git a/engine/src/ui/imgui.rs b/engine/src/ui/imgui.rs index daf8494..5565455 100644 --- a/engine/src/ui/imgui.rs +++ b/engine/src/ui/imgui.rs @@ -186,12 +186,13 @@ fn handle_window_changed( let window_size_logical = PhysicalSize { width: window.inner_size.width as f64, height: window.inner_size.height as f64, - }.to_logical::(hidpi_factor); + } + .to_logical::(hidpi_factor); - context - .ctx - .get_io_mut() - .set_display_size([window_size_logical.width as f32, window_size_logical.height as f32]); + context.ctx.get_io_mut().set_display_size([ + window_size_logical.width as f32, + window_size_logical.height as f32, + ]); } fn update( @@ -580,7 +581,7 @@ fn add_drawing_render_pass( ), RenderingCommand::SetShaderBinding( shader_cursor.field("main_texture").into_binding_location(), - ShaderBindingValue::Texture(font_texture_asset), + ShaderBindingValue::Texture(font_texture_asset.id().into()), ), ]); -- cgit v1.2.3-18-g5258