From e851f81425a8ddd20115c3090e81f363e7a87577 Mon Sep 17 00:00:00 2001 From: HampusM Date: Tue, 25 Aug 2026 16:01:59 +0200 Subject: refactor(engine): rename rendering::SurfaceSpec to Surface --- engine/src/rendering/main_render_pass.rs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engine/src/rendering/main_render_pass.rs') diff --git a/engine/src/rendering/main_render_pass.rs b/engine/src/rendering/main_render_pass.rs index 13bb4e4..21c0745 100644 --- a/engine/src/rendering/main_render_pass.rs +++ b/engine/src/rendering/main_render_pass.rs @@ -46,7 +46,7 @@ use crate::rendering::{ MeshUsage, RenderPass, RenderPasses, - SurfaceSpec, + Surface, TargetWindow, }; use crate::scene::{Active as ActiveScene, Scene}; @@ -101,7 +101,7 @@ pub fn add_main_render_pass( &ActiveCamera, Traverse<(With, With), TraverseUp, ChildOf>, )>, - window_query: Query<(&Window, &SurfaceSpec, With)>, + window_query: Query<(&Window, &Surface, With)>, scene_query: Query<( Option<&EnvironmentalLighting>, Option<&SkyBox>, @@ -165,10 +165,10 @@ pub fn add_main_render_pass( draw_properties: DrawProperties::default(), }); - for (window, surface_spec) in &window_query { + for (window, window_surface) in &window_query { render_pass .commands - .push(Command::MakeCurrent(surface_spec.id)); + .push(Command::MakeCurrent(window_surface.id)); let default_texture_asset = assets .get_handle_to_loaded::(TEXTURE_WHITE_1X1_ASSET_LABEL.clone()) -- cgit v1.2.3-18-g5258