From c73ab25c9dbe40284cfd38beaf31e2a20a9810de Mon Sep 17 00:00:00 2001 From: HampusM Date: Tue, 22 Sep 2026 18:22:46 +0200 Subject: refactor(engine): fix portion of clippy lints --- engine/src/rendering/backend/opengl/graphics_mesh.rs | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'engine/src/rendering/backend/opengl/graphics_mesh.rs') diff --git a/engine/src/rendering/backend/opengl/graphics_mesh.rs b/engine/src/rendering/backend/opengl/graphics_mesh.rs index 43cd254..899f50f 100644 --- a/engine/src/rendering/backend/opengl/graphics_mesh.rs +++ b/engine/src/rendering/backend/opengl/graphics_mesh.rs @@ -69,8 +69,7 @@ impl GraphicsMesh max_value, } => { panic!( - "Size of vertex ({}) is too large. Must be less than {max_value}", - value + "Size of vertex ({value}) is too large. Must be less than {max_value}" ); } } @@ -86,7 +85,7 @@ impl GraphicsMesh vertex_arr.bind_element_buffer(current_context, &index_buffer); return Ok(Self { - vertex_buffer: vertex_buffer, + vertex_buffer, vertex_attr_props: mesh.vertex_buf().vertex_attr_props().to_vec(), last_max_vertex_attr_index: 0, index_buffer: Some(index_buffer), @@ -99,7 +98,7 @@ impl GraphicsMesh } Ok(Self { - vertex_buffer: vertex_buffer, + vertex_buffer, vertex_attr_props: mesh.vertex_buf().vertex_attr_props().to_vec(), last_max_vertex_attr_index: 0, index_buffer: None, @@ -135,7 +134,7 @@ impl GraphicsMesh .map_err(Error::StoreIndicesFailed)?; self.vertex_arr - .bind_element_buffer(current_context, &index_buffer); + .bind_element_buffer(current_context, index_buffer); self.element_cnt = indices .len() -- cgit v1.2.3-18-g5258