From 3794c39bfd3fd4d03f9f89226fc9c1f16b096572 Mon Sep 17 00:00:00 2001 From: HampusM Date: Fri, 10 Jul 2026 14:07:03 +0200 Subject: refactor(engine): move shader module to inside of rendering module --- engine/src/lib.rs | 4 ---- 1 file changed, 4 deletions(-) (limited to 'engine/src/lib.rs') diff --git a/engine/src/lib.rs b/engine/src/lib.rs index 79cf0c7..db20917 100644 --- a/engine/src/lib.rs +++ b/engine/src/lib.rs @@ -9,7 +9,6 @@ use crate::ecs::phase::PRE_UPDATE as PRE_UPDATE_PHASE; use crate::ecs::system::initializable::Initializable; use crate::ecs::system::Into; use crate::ecs::World; -use crate::shader::Extension as ShaderExtension; mod util; mod work_queue; @@ -31,7 +30,6 @@ pub mod model; pub mod projection; pub mod reflection; pub mod rendering; -pub mod shader; pub mod texture; pub mod transform; pub mod ui; @@ -73,12 +71,10 @@ impl Engine crate::model::asset::add_importers(&mut assets); crate::material::asset::add_importers(&mut assets); - crate::shader::add_asset_importers(&mut assets); crate::texture::initialize(&mut assets); world.add_extension(AssetExtension { assets }); - world.add_extension(ShaderExtension); Self { world } } -- cgit v1.2.3-18-g5258