From 47ac4d8ae714d562d969e8379e82e568a72d50fb Mon Sep 17 00:00:00 2001 From: HampusM Date: Wed, 12 Aug 2026 17:48:48 +0200 Subject: feat(engine): allow vertex shader inputs as params & nested in structs --- engine/res/default_shader.slang | 2 +- engine/res/imgui_shader.slang | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'engine/res') diff --git a/engine/res/default_shader.slang b/engine/res/default_shader.slang index 1f79dbe..62b01f7 100644 --- a/engine/res/default_shader.slang +++ b/engine/res/default_shader.slang @@ -235,7 +235,7 @@ struct Fragment }; [shader("vertex")] -VertexStageOutput vertex_main(Vertex vertex: VERTEX) +VertexStageOutput vertex_main(Vertex vertex) { VertexStageOutput stage_output; diff --git a/engine/res/imgui_shader.slang b/engine/res/imgui_shader.slang index 6ce51d6..2bdd718 100644 --- a/engine/res/imgui_shader.slang +++ b/engine/res/imgui_shader.slang @@ -30,7 +30,7 @@ cbuffer Uniforms Sampler2D main_texture; [shader("vertex")] -VertexStageOutput vertex_main(Vertex vertex: VERTEX) +VertexStageOutput vertex_main(Vertex vertex) { VertexStageOutput stage_output; -- cgit v1.2.3-18-g5258