From 213e4cfc698f0e0f9fcfbe43cf8c49f8f331e699 Mon Sep 17 00:00:00 2001 From: HampusM Date: Wed, 8 Jul 2026 23:19:06 +0200 Subject: refactor(engine-ecs): rename entity creation fns to use 'spawn' terminology --- engine-ecs/examples/optional_component.rs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engine-ecs/examples/optional_component.rs') diff --git a/engine-ecs/examples/optional_component.rs b/engine-ecs/examples/optional_component.rs index 79650b9..e9ea4fb 100644 --- a/engine-ecs/examples/optional_component.rs +++ b/engine-ecs/examples/optional_component.rs @@ -54,24 +54,24 @@ fn main() world.register_system(*UPDATE_PHASE, pet_cats); - world.create_entity(( + world.spawn(( CatName { name: "Jasper".to_string() }, Aggressivity::Medium, PettingCapacity { capacity_left: 5 }, )); - world.create_entity(( + world.spawn(( CatName { name: "Otto".to_string() }, PettingCapacity { capacity_left: 9 }, )); - world.create_entity(( + world.spawn(( CatName { name: "Carrie".to_string() }, PettingCapacity { capacity_left: 2 }, Aggressivity::High, )); - world.create_entity(( + world.spawn(( CatName { name: "Tommy".to_string() }, PettingCapacity { capacity_left: 1 }, Aggressivity::Low, -- cgit v1.2.3-18-g5258