From 213e4cfc698f0e0f9fcfbe43cf8c49f8f331e699 Mon Sep 17 00:00:00 2001 From: HampusM Date: Wed, 8 Jul 2026 23:19:06 +0200 Subject: refactor(engine-ecs): rename entity creation fns to use 'spawn' terminology --- engine-ecs/examples/extension.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engine-ecs/examples/extension.rs') diff --git a/engine-ecs/examples/extension.rs b/engine-ecs/examples/extension.rs index a96c1a7..a2447f8 100644 --- a/engine-ecs/examples/extension.rs +++ b/engine-ecs/examples/extension.rs @@ -54,7 +54,7 @@ impl Extension for EnemySpawningExtension { collector.add_system(*UPDATE_PHASE, spawn_enemies); - collector.add_entity((Position { x: 187, y: 30 }, EnemySpawnSource)); + collector.spawn((Position { x: 187, y: 30 }, EnemySpawnSource)); } } -- cgit v1.2.3-18-g5258