From 3e8cd3c82f38a2ecc43e1106a5aac89bcbeeda7b Mon Sep 17 00:00:00 2001 From: HampusM Date: Tue, 21 Apr 2026 15:47:34 +0200 Subject: fix: use renderer extension instead of opengl renderer extension --- src/main.rs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/main.rs b/src/main.rs index 8b1807d..bc4a8da 100644 --- a/src/main.rs +++ b/src/main.rs @@ -25,8 +25,7 @@ use engine::mesh::cube::{ create as cube_mesh_create, }; use engine::model::{Materials as ModelMaterials, Model, Spec as ModelSpec}; -use engine::renderer::GraphicsProperties; -use engine::renderer::opengl::Extension as OpenglRendererExtension; +use engine::renderer::{Extension as RendererExtension, GraphicsProperties}; use engine::transform::WorldPosition; use engine::vector::Vec3; use engine::windowing::window::{ @@ -81,7 +80,7 @@ fn main() -> Result<(), Box> engine.add_extension(engine::windowing::Extension::default()); - engine.add_extension(OpenglRendererExtension::default()); + engine.add_extension(RendererExtension::default()); engine.add_extension(FlyCameraExtension(FlyCameraOptions { mouse_sensitivity: 0.2, -- cgit v1.2.3-18-g5258