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path: root/engine/src/renderer/main_render_pass.rs
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9 hoursstyle: format for Rust edition 2021HEADmasterHampusM
9 hoursrefactor(engine): use Rust edition 2021HampusM
This change is because of a rustfmt bug in the 2024 edition. For example, the following code snippet: ``` struct Value {} struct ParsingError {} trait Keyword {} impl Value { fn parse<KeywordT: Keyword>(value: &str, line_no: usize) -> Result<Self, ParsingError> { todo!(); } } ``` when formatted with `rustfmt --edition 2021 --emit stdout --config max_width=90,brace_style=AlwaysNextLine` becomes: ``` struct Value {} struct ParsingError {} trait Keyword {} impl Value { fn parse<KeywordT: Keyword>(value: &str, line_no: usize) -> Result<Self, ParsingError> { todo!(); } } ```
2 dayschore: rename ecs* crates to engine-ecs*HampusM
2026-04-26fix(engine): make shader bindings work for multiple windowsHampusM
2026-04-24fix(engine): make render pass surfaces currentHampusM
2026-04-23refactor(engine): remove support for multiple renderer contextsHampusM
2026-04-20refactor(engine): move main render pass fn to own moduleHampusM