From 8805b1fe27344e8086cebabf869b7a02d2376f05 Mon Sep 17 00:00:00 2001
From: HampusM <hampus@hampusmat.com>
Date: Tue, 7 Jun 2022 19:45:17 +0200
Subject: refactor: decouple statusline from scene & cursor controller

Might be slightly slower than previously though...
---
 src/CMakeLists.txt                         |   3 +-
 src/bootstrap.cpp                          |  24 +++++--
 src/engine/components/statusline.cpp       |  99 +++++++++++++++++++++++++
 src/engine/components/statusline.hpp       |  45 ++++++++++++
 src/engine/engine.cpp                      |  15 +++-
 src/engine/engine.hpp                      |   4 ++
 src/engine/graphics/component_renderer.cpp |  55 ++++++++++++++
 src/engine/graphics/component_renderer.hpp |  23 ++++++
 src/engine/graphics/scene.cpp              |  15 +++-
 src/engine/graphics/scene.hpp              |  14 ++++
 src/engine/graphics/statusline.cpp         | 112 -----------------------------
 src/engine/graphics/statusline.hpp         |  48 -------------
 src/game/game.cpp                          |   2 +
 src/game/status_manager.cpp                |  27 +++----
 src/game/status_manager.hpp                |   4 +-
 src/interfaces/component.hpp               |  25 +++++++
 src/interfaces/component_renderer.hpp      |  24 +++++++
 src/interfaces/matrix.hpp                  |   4 +-
 src/interfaces/scene.hpp                   |  11 +++
 src/interfaces/status_manager.hpp          |   3 +
 src/interfaces/statusline.hpp              |  23 +++---
 21 files changed, 383 insertions(+), 197 deletions(-)
 create mode 100644 src/engine/components/statusline.cpp
 create mode 100644 src/engine/components/statusline.hpp
 create mode 100644 src/engine/graphics/component_renderer.cpp
 create mode 100644 src/engine/graphics/component_renderer.hpp
 delete mode 100644 src/engine/graphics/statusline.cpp
 delete mode 100644 src/engine/graphics/statusline.hpp
 create mode 100644 src/interfaces/component.hpp
 create mode 100644 src/interfaces/component_renderer.hpp

(limited to 'src')

diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 85ef2b9..4b470a6 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -20,7 +20,8 @@ file(GLOB SOURCES
 	engine/data/bounds.cpp
 	engine/graphics/scene.cpp
 	engine/graphics/string_matrix.cpp
-	engine/graphics/statusline.cpp
+	engine/graphics/component_renderer.cpp
+	engine/components/statusline.cpp
 	engine/user/input.cpp
 	engine/user/cursor.cpp)
 
diff --git a/src/bootstrap.cpp b/src/bootstrap.cpp
index 1effa96..44ef211 100644
--- a/src/bootstrap.cpp
+++ b/src/bootstrap.cpp
@@ -2,6 +2,8 @@
 
 // Interfaces
 #include "interfaces/cell_helper.hpp"
+#include "interfaces/component.hpp"
+#include "interfaces/component_renderer.hpp"
 #include "interfaces/cursor.hpp"
 #include "interfaces/engine.hpp"
 #include "interfaces/game.hpp"
@@ -13,12 +15,13 @@
 #include "interfaces/statusline.hpp"
 
 // Implementations
+#include "engine/components/statusline.hpp"
 #include "engine/data/bounds.hpp"
 #include "engine/data/vector2.hpp"
 #include "engine/engine.hpp"
+#include "engine/graphics/component_renderer.hpp"
 #include "engine/graphics/matrix.hpp"
 #include "engine/graphics/scene.hpp"
-#include "engine/graphics/statusline.hpp"
 #include "engine/user/cursor.hpp"
 #include "engine/user/input.hpp"
 #include "game/cell_helper.hpp"
@@ -29,7 +32,6 @@
 #include <fmt/core.h>
 
 #include <memory>
-#include <random>
 #include <string>
 #include <string_view>
 #include <vector>
@@ -48,8 +50,8 @@ auto bootstrap() noexcept -> yacppdic::Container
 			const std::shared_ptr<ICursorController> &cursor_controller,
 			const std::shared_ptr<IUserInputObserver> &user_input_observer)
 		{
-			std::shared_ptr<IStatusLine> statusline =
-				container.get<IStatusLineFactory>()(cursor_controller, scene);
+			std::shared_ptr<IStatusLine> statusline = container.get<IStatusLineFactory>()(
+				Bounds({.width = scene->size().get_width(), .height = 1}));
 
 			std::shared_ptr<IStatusManager> status_manager =
 				container.get<IStatusManagerFactory>()(statusline);
@@ -83,10 +85,12 @@ auto bootstrap() noexcept -> yacppdic::Container
 		});
 
 	container.bind<IStatusLineFactory>().to_factory(
-		[](const std::shared_ptr<ICursorController> &cursor_controller,
-		   const std::shared_ptr<IScene> &scene)
+		[&container](const Bounds &size)
 		{
-			return std::make_unique<StatusLine>(cursor_controller, scene);
+			const auto matrix_factory =
+				container.get<IMatrixFactory<IComponent::ComponentMatrix::Element>>();
+
+			return std::make_unique<StatusLine>(matrix_factory(size));
 		});
 
 	container.bind<IStatusManagerFactory>().to_factory(
@@ -107,5 +111,11 @@ auto bootstrap() noexcept -> yacppdic::Container
 			return std::make_unique<CellHelper<char>>(matrix);
 		});
 
+	container.bind<IComponentRendererFactory>().to_factory(
+		[](const std::shared_ptr<ICursorController> &cursor_controller)
+		{
+			return std::make_unique<ComponentRenderer>(cursor_controller);
+		});
+
 	return container;
 }
diff --git a/src/engine/components/statusline.cpp b/src/engine/components/statusline.cpp
new file mode 100644
index 0000000..ae0f3fa
--- /dev/null
+++ b/src/engine/components/statusline.cpp
@@ -0,0 +1,99 @@
+#include "statusline.hpp"
+
+#include "engine/data/vector2.hpp"
+#include "util/color.hpp"
+
+#include <fmt/color.h>
+
+#include <utility>
+
+StatusLine::StatusLine(std::shared_ptr<ComponentMatrix> component_matrix) noexcept
+	: _component_matrix(std::move(component_matrix)), _need_render(false)
+{
+	_component_matrix->fill(' ');
+}
+
+auto StatusLine::get() const noexcept -> const std::shared_ptr<ComponentMatrix> &
+{
+	return _component_matrix;
+}
+
+auto StatusLine::get_need_render() const noexcept -> bool
+{
+	return _need_render;
+}
+
+void StatusLine::set_need_render(bool need_render) noexcept
+{
+	_need_render = need_render;
+}
+
+auto StatusLine::get_foreground_color() const noexcept -> uint32_t
+{
+	return static_cast<uint32_t>(fmt::color::white);
+}
+
+auto StatusLine::get_background_color() const noexcept -> uint32_t
+{
+	return STATUSLINE_COLOR;
+}
+
+void StatusLine::set_status(
+	StatusLineSection section,
+	const std::string_view &status,
+	int32_t start) noexcept
+{
+	_clear_section(section, start);
+
+	auto section_start = _get_section_start_x(section);
+
+	auto pos = Vector2({.x = section_start + start, .y = 0});
+
+	for (const auto &character : status)
+	{
+		_component_matrix->set(pos, character);
+
+		pos += Vector2::right();
+	}
+
+	set_need_render(true);
+}
+
+void StatusLine::set_section_length(StatusLineSection section, int32_t length) noexcept
+{
+	_section_lengths[section] = length;
+}
+
+auto StatusLine::_get_section_start_x(StatusLineSection section) const noexcept -> int32_t
+{
+	int32_t section_start = 0;
+
+	auto section_index = static_cast<int32_t>(section);
+
+	while (section_index > 0)
+	{
+		const auto prev_section = static_cast<StatusLineSection>(section_index - 1);
+
+		section_start += static_cast<int32_t>(_section_lengths.at(prev_section));
+
+		section_index--;
+	}
+
+	return section_start;
+}
+
+void StatusLine::_clear_section(StatusLineSection section, int32_t start) noexcept
+{
+	auto section_start = _get_section_start_x(section);
+
+	auto pos = Vector2({.x = section_start + start, .y = 0});
+
+	auto section_length = _section_lengths[section];
+
+	for (auto index = 0; index < section_length - start; index++)
+	{
+		_component_matrix->set(pos, ' ');
+
+		pos += Vector2::right();
+	}
+}
diff --git a/src/engine/components/statusline.hpp b/src/engine/components/statusline.hpp
new file mode 100644
index 0000000..3fdb8d3
--- /dev/null
+++ b/src/engine/components/statusline.hpp
@@ -0,0 +1,45 @@
+#pragma once
+
+#include "interfaces/matrix.hpp"
+#include "interfaces/statusline.hpp"
+
+#include "engine/data/vector2.hpp"
+
+#include <memory>
+#include <string_view>
+#include <unordered_map>
+
+constexpr uint32_t STATUSLINE_COLOR = 0x1A1A1AU;
+
+class StatusLine : public IStatusLine
+{
+public:
+	explicit StatusLine(std::shared_ptr<ComponentMatrix> component_matrix) noexcept;
+
+	auto get() const noexcept -> const std::shared_ptr<ComponentMatrix> & override;
+
+	[[nodiscard]] auto get_need_render() const noexcept -> bool override;
+
+	void set_need_render(bool need_render) noexcept override;
+
+	auto get_foreground_color() const noexcept -> uint32_t override;
+
+	auto get_background_color() const noexcept -> uint32_t override;
+
+	void set_status(
+		StatusLineSection section,
+		const std::string_view &status,
+		int32_t start) noexcept override;
+
+	void set_section_length(StatusLineSection section, int32_t length) noexcept override;
+
+private:
+	std::shared_ptr<ComponentMatrix> _component_matrix;
+	std::unordered_map<StatusLineSection, int32_t> _section_lengths;
+	bool _need_render;
+
+	[[nodiscard]] auto _get_section_start_x(StatusLineSection section) const noexcept
+		-> int32_t;
+
+	void _clear_section(StatusLineSection section, int32_t start) noexcept;
+};
diff --git a/src/engine/engine.cpp b/src/engine/engine.cpp
index 4775fe4..f947a45 100644
--- a/src/engine/engine.cpp
+++ b/src/engine/engine.cpp
@@ -9,10 +9,12 @@
 CLIGameEngine::CLIGameEngine(
 	IGameFactory game_factory,
 	ISceneFactory scene_factory,
+	IComponentRendererFactory component_renderer_factory,
 	std::shared_ptr<IUserInputObserver> user_input_observer,
 	std::shared_ptr<ICursorController> cursor_controller) noexcept
 	: _game_factory(std::move(game_factory)),
 	  _scene_factory(std::move(scene_factory)),
+	  _component_renderer_factory(std::move(component_renderer_factory)),
 	  _user_input_observer(std::move(user_input_observer)),
 	  _cursor_controller(std::move(cursor_controller))
 {
@@ -22,6 +24,8 @@ void CLIGameEngine::start() noexcept
 {
 	std::shared_ptr<IScene> scene = _scene_factory(_cursor_controller);
 
+	auto component_renderer = _component_renderer_factory(_cursor_controller);
+
 	scene->enter();
 
 	_cursor_controller->set_bounds(scene->size());
@@ -65,8 +69,17 @@ void CLIGameEngine::start() noexcept
 
 		game->on_update();
 
-		last_update_time = std::chrono::system_clock::now();
+		for (auto [component, position] : scene->get_components())
+		{
+			if (component->get_need_render())
+			{
+				component_renderer->render(component, position);
+				component->set_need_render(false);
+			}
+		}
 
 		_user_input_observer->clear_currently_pressed();
+
+		last_update_time = std::chrono::system_clock::now();
 	}
 }
diff --git a/src/engine/engine.hpp b/src/engine/engine.hpp
index 1562bbb..a274ed4 100644
--- a/src/engine/engine.hpp
+++ b/src/engine/engine.hpp
@@ -1,5 +1,6 @@
 #pragma once
 
+#include "interfaces/component_renderer.hpp"
 #include "interfaces/cursor.hpp"
 #include "interfaces/engine.hpp"
 #include "interfaces/game.hpp"
@@ -19,6 +20,7 @@ class CLIGameEngine : public ICLIGameEngine,
 						  CLIGameEngine,
 						  IGameFactory,
 						  ISceneFactory,
+						  IComponentRendererFactory,
 						  IUserInputObserver,
 						  ICursorController>
 {
@@ -26,6 +28,7 @@ public:
 	CLIGameEngine(
 		IGameFactory game_factory,
 		ISceneFactory scene_factory,
+		IComponentRendererFactory component_renderer_factory,
 		std::shared_ptr<IUserInputObserver> user_input_observer,
 		std::shared_ptr<ICursorController> cursor_controller) noexcept;
 
@@ -34,6 +37,7 @@ public:
 private:
 	IGameFactory _game_factory;
 	ISceneFactory _scene_factory;
+	IComponentRendererFactory _component_renderer_factory;
 
 	std::shared_ptr<IUserInputObserver> _user_input_observer;
 	std::shared_ptr<ICursorController> _cursor_controller;
diff --git a/src/engine/graphics/component_renderer.cpp b/src/engine/graphics/component_renderer.cpp
new file mode 100644
index 0000000..1ab4c08
--- /dev/null
+++ b/src/engine/graphics/component_renderer.cpp
@@ -0,0 +1,55 @@
+#include "component_renderer.hpp"
+
+#include "engine/escape.hpp"
+#include "util/color.hpp"
+
+#include <fmt/core.h>
+
+#include <iostream>
+#include <utility>
+
+ComponentRenderer::ComponentRenderer(
+	std::shared_ptr<ICursorController> cursor_controller) noexcept
+	: _cursor_controller(std::move(cursor_controller))
+{
+}
+
+void ComponentRenderer::render(
+	const std::shared_ptr<IComponent> &component,
+	const Vector2 &position) noexcept
+{
+	const auto previous_pos = _cursor_controller->where();
+
+	_cursor_controller->hide();
+	_cursor_controller->move_to(position);
+
+	const auto component_matrix = component->get();
+
+	const auto foreground_color = component->get_foreground_color();
+	const auto background_color = component->get_background_color();
+
+	fmt::print(
+		"{}{}",
+		get_background_esc_seq(background_color),
+		get_foreground_esc_seq(foreground_color));
+
+	for (const auto &row : *component_matrix)
+	{
+		for (const auto &col : row)
+		{
+			std::cout.put(col);
+		}
+
+		const auto current_pos = _cursor_controller->where();
+
+		_cursor_controller->move_to(
+			Vector2({.x = previous_pos.get_x(), .y = current_pos.get_y() - 1}));
+	}
+
+	fmt::print(RESET_ALL_MODES, fmt::arg("esc", ESC));
+
+	std::cout.flush();
+
+	_cursor_controller->move_to(previous_pos);
+	_cursor_controller->show();
+}
diff --git a/src/engine/graphics/component_renderer.hpp b/src/engine/graphics/component_renderer.hpp
new file mode 100644
index 0000000..4f53e07
--- /dev/null
+++ b/src/engine/graphics/component_renderer.hpp
@@ -0,0 +1,23 @@
+#pragma once
+
+#include "interfaces/component.hpp"
+#include "interfaces/component_renderer.hpp"
+#include "interfaces/cursor.hpp"
+
+#include "engine/data/vector2.hpp"
+
+#include <memory>
+
+class ComponentRenderer : public IComponentRenderer
+{
+public:
+	explicit ComponentRenderer(
+		std::shared_ptr<ICursorController> cursor_controller) noexcept;
+
+	void render(
+		const std::shared_ptr<IComponent> &component,
+		const Vector2 &position) noexcept override;
+
+private:
+	std::shared_ptr<ICursorController> _cursor_controller;
+};
diff --git a/src/engine/graphics/scene.cpp b/src/engine/graphics/scene.cpp
index 9f561f0..e0f4da6 100644
--- a/src/engine/graphics/scene.cpp
+++ b/src/engine/graphics/scene.cpp
@@ -8,7 +8,6 @@
 
 #include <iostream>
 #include <sys/ioctl.h>
-#include <utility>
 
 Scene::Scene(
 	IMatrixFactory<MatrixElement> matrix_factory,
@@ -84,3 +83,17 @@ auto Scene::get_matrix() const noexcept -> const std::shared_ptr<IMatrix<MatrixE
 {
 	return _matrix;
 }
+
+void Scene::register_component(
+	const std::shared_ptr<IComponent> &component,
+	const Vector2 &position) noexcept
+{
+	_components.emplace_back(std::make_pair(component, position));
+}
+
+auto Scene::get_components() const noexcept
+	-> std::vector<std::pair<std::shared_ptr<IComponent>, Vector2>>
+{
+	return _components;
+}
+
diff --git a/src/engine/graphics/scene.hpp b/src/engine/graphics/scene.hpp
index 60b541a..c2b11e8 100644
--- a/src/engine/graphics/scene.hpp
+++ b/src/engine/graphics/scene.hpp
@@ -1,14 +1,19 @@
 #pragma once
 
+#include "interfaces/component.hpp"
 #include "interfaces/cursor.hpp"
 #include "interfaces/matrix.hpp"
 #include "interfaces/scene.hpp"
 
+#include "engine/data/vector2.hpp"
+
 #include <fmt/core.h>
 
 #include <memory>
 #include <string_view>
 #include <termios.h>
+#include <utility>
+#include <vector>
 
 constexpr fmt::string_view ENABLE_ALT_BUFFER = "{esc}[?1049h";
 constexpr fmt::string_view DISABLE_ALT_BUFFER = "{esc}[?1049l";
@@ -29,10 +34,19 @@ public:
 	[[nodiscard]] auto get_matrix() const noexcept
 		-> const std::shared_ptr<IMatrix<MatrixElement>> & override;
 
+	void register_component(
+		const std::shared_ptr<IComponent> &component,
+		const Vector2 &position) noexcept override;
+
+	[[nodiscard]] auto get_components() const noexcept
+		-> std::vector<std::pair<std::shared_ptr<IComponent>, Vector2>> override;
+
 private:
 	std::shared_ptr<IMatrix<MatrixElement>> _matrix;
 	std::shared_ptr<ICursorController> _cursor_controller;
 
 	bool _is_shown;
 	std::shared_ptr<termios> _original_termios = nullptr;
+
+	std::vector<std::pair<std::shared_ptr<IComponent>, Vector2>> _components;
 };
diff --git a/src/engine/graphics/statusline.cpp b/src/engine/graphics/statusline.cpp
deleted file mode 100644
index bc83993..0000000
--- a/src/engine/graphics/statusline.cpp
+++ /dev/null
@@ -1,112 +0,0 @@
-#include "statusline.hpp"
-
-#include "engine/escape.hpp"
-#include "util/color.hpp"
-
-#include <string>
-#include <utility>
-
-StatusLine::StatusLine(
-	std::shared_ptr<ICursorController> cursor_controller,
-	std::shared_ptr<IScene> scene) noexcept
-	: _cursor_controller(std::move(cursor_controller)), _scene(std::move(scene))
-{
-}
-
-void StatusLine::initialize_background() noexcept
-{
-	const auto previous_position = _move_to_statusline(0);
-
-	auto background_color = get_background_esc_seq(STATUSBAR_COLOR);
-
-	fmt::print("{}{}", background_color, std::string(_scene->size().get_width(), ' '));
-	fmt::print(RESET_ALL_MODES, fmt::arg("esc", ESC));
-
-	_move_back(previous_position);
-}
-
-void StatusLine::set_status(
-	const StatusLineSection &section,
-	const std::string_view &status,
-	std::size_t start) noexcept
-{
-	_clear_section(section, start);
-
-	auto section_start = _get_section_start_x(section);
-
-	const auto previous_position =
-		_move_to_statusline(section_start + static_cast<int32_t>(start));
-
-	auto background_color = get_background_esc_seq(STATUSBAR_COLOR);
-
-	auto section_length = _sections_lengths[section];
-
-	fmt::print("{}{}", background_color, status);
-	fmt::print(RESET_ALL_MODES, fmt::arg("esc", ESC));
-
-	_move_back(previous_position);
-}
-
-void StatusLine::set_section_length(
-	const StatusLineSection &section,
-	uint32_t length) noexcept
-{
-	_sections_lengths[section] = length;
-}
-
-auto StatusLine::_move_to_statusline(int32_t x) noexcept -> Vector2
-{
-	const auto previous_position = _cursor_controller->where();
-
-	_cursor_controller->hide();
-
-	_cursor_controller->move_to(Vector2({.x = x, .y = 0}));
-
-	return previous_position;
-}
-
-void StatusLine::_move_back(Vector2 previous_position) noexcept
-{
-	_cursor_controller->move_to(previous_position);
-	_cursor_controller->show();
-}
-
-auto StatusLine::_get_section_start_x(const StatusLineSection &section) const noexcept
-	-> int32_t
-{
-	int32_t section_start = 0;
-
-	auto section_index = static_cast<int32_t>(section);
-
-	while (section_index > 0)
-	{
-		section_start += static_cast<int32_t>(
-			_sections_lengths.at(StatusLineSection(section_index - 1)));
-
-		section_index--;
-	}
-
-	return section_start;
-}
-
-void StatusLine::_clear_section(
-	const StatusLineSection &section,
-	std::size_t start) noexcept
-{
-	auto section_start = _get_section_start_x(section);
-
-	auto start_int32 = static_cast<int32_t>(start);
-
-	const auto previous_position = _move_to_statusline(section_start + start_int32);
-
-	auto background_color = get_background_esc_seq(STATUSBAR_COLOR);
-
-	auto section_length = _sections_lengths[section];
-
-	auto start_uint32 = static_cast<uint32_t>(start);
-
-	fmt::print("{}{}", background_color, std::string(section_length - start_uint32, ' '));
-	fmt::print(RESET_ALL_MODES, fmt::arg("esc", ESC));
-
-	_move_back(previous_position);
-}
diff --git a/src/engine/graphics/statusline.hpp b/src/engine/graphics/statusline.hpp
deleted file mode 100644
index 6f0a4c2..0000000
--- a/src/engine/graphics/statusline.hpp
+++ /dev/null
@@ -1,48 +0,0 @@
-#pragma once
-
-#include "interfaces/cursor.hpp"
-#include "interfaces/scene.hpp"
-#include "interfaces/statusline.hpp"
-
-#include "engine/data/vector2.hpp"
-
-#include <fmt/core.h>
-
-#include <memory>
-#include <string_view>
-#include <unordered_map>
-
-constexpr uint32_t STATUSBAR_COLOR = 0x1A1A1AU;
-
-class StatusLine : public IStatusLine
-{
-public:
-	StatusLine(
-		std::shared_ptr<ICursorController> cursor_controller,
-		std::shared_ptr<IScene> scene) noexcept;
-
-	void initialize_background() noexcept override;
-
-	void set_status(
-		const StatusLineSection &section,
-		const std::string_view &status,
-		std::size_t start) noexcept override;
-
-	void set_section_length(const StatusLineSection &section, uint32_t length) noexcept
-		override;
-
-private:
-	std::unordered_map<StatusLineSection, uint32_t> _sections_lengths;
-
-	std::shared_ptr<ICursorController> _cursor_controller;
-	std::shared_ptr<IScene> _scene;
-
-	auto _move_to_statusline(int32_t x) noexcept -> Vector2;
-
-	void _move_back(Vector2 previous_position) noexcept;
-
-	[[nodiscard]] auto
-	_get_section_start_x(const StatusLineSection &section) const noexcept -> int32_t;
-
-	void _clear_section(const StatusLineSection &section, std::size_t start) noexcept;
-};
diff --git a/src/game/game.cpp b/src/game/game.cpp
index 064b643..8d72324 100644
--- a/src/game/game.cpp
+++ b/src/game/game.cpp
@@ -27,6 +27,8 @@ Game::Game(
 
 void Game::on_start() noexcept
 {
+	_scene->register_component(_status_manager->get_statusline(), Vector2({0, 0}));
+
 	_status_manager->initialize();
 
 	_status_manager->set_section_title(StatusLineSection::A, "");
diff --git a/src/game/status_manager.cpp b/src/game/status_manager.cpp
index 3f2df01..c7d80e9 100644
--- a/src/game/status_manager.cpp
+++ b/src/game/status_manager.cpp
@@ -12,23 +12,21 @@ StatusManager::StatusManager(std::shared_ptr<IStatusLine> statusline) noexcept
 
 void StatusManager::initialize() noexcept
 {
-	_statusline->set_section_length(StatusLineSection::A, 5U);
-	_statusline->set_section_length(StatusLineSection::B, 15U);
-	_statusline->set_section_length(StatusLineSection::C, 15U);
-	_statusline->set_section_length(StatusLineSection::D, 20U);
-	_statusline->set_section_length(StatusLineSection::E, 25U);
-	_statusline->set_section_length(StatusLineSection::F, 60U);
-	_statusline->set_section_length(StatusLineSection::G, 30U);
-	_statusline->set_section_length(StatusLineSection::H, 30U);
-
-	_statusline->initialize_background();
+	_statusline->set_section_length(StatusLineSection::A, 5);
+	_statusline->set_section_length(StatusLineSection::B, 15);
+	_statusline->set_section_length(StatusLineSection::C, 15);
+	_statusline->set_section_length(StatusLineSection::D, 20);
+	_statusline->set_section_length(StatusLineSection::E, 25);
+	_statusline->set_section_length(StatusLineSection::F, 60);
+	_statusline->set_section_length(StatusLineSection::G, 30);
+	_statusline->set_section_length(StatusLineSection::H, 30);
 }
 
 void StatusManager::set_section_title(
 	const StatusLineSection &section,
 	const std::string_view &title) noexcept
 {
-	if (_title_lengths.count(section) != 0)
+	if (_title_lengths.contains(section))
 	{
 		fmt::print(stderr, "Error: can't set statusbar section title more than once");
 		return;
@@ -36,7 +34,7 @@ void StatusManager::set_section_title(
 
 	_statusline->set_status(section, title);
 
-	_title_lengths[section] = title.length();
+	_title_lengths[section] = static_cast<int>(title.length());
 }
 
 void StatusManager::set_section_body(
@@ -47,3 +45,8 @@ void StatusManager::set_section_body(
 
 	_statusline->set_status(section, body, section_title_length + 1);
 }
+
+auto StatusManager::get_statusline() const noexcept -> std::shared_ptr<IStatusLine>
+{
+	return _statusline;
+}
diff --git a/src/game/status_manager.hpp b/src/game/status_manager.hpp
index 7bb4f2f..245e888 100644
--- a/src/game/status_manager.hpp
+++ b/src/game/status_manager.hpp
@@ -24,8 +24,10 @@ public:
 		const StatusLineSection &section,
 		const std::string_view &body) noexcept override;
 
+	auto get_statusline() const noexcept -> std::shared_ptr<IStatusLine> override;
+
 private:
 	std::shared_ptr<IStatusLine> _statusline;
 
-	std::unordered_map<StatusLineSection, std::size_t> _title_lengths;
+	std::unordered_map<StatusLineSection, int32_t> _title_lengths;
 };
diff --git a/src/interfaces/component.hpp b/src/interfaces/component.hpp
new file mode 100644
index 0000000..7e1b132
--- /dev/null
+++ b/src/interfaces/component.hpp
@@ -0,0 +1,25 @@
+#pragma once
+
+#include "interfaces/matrix.hpp"
+
+#include <memory>
+
+// NOLINTNEXTLINE(cppcoreguidelines-special-member-functions)
+class IComponent
+{
+public:
+	using ComponentMatrix = IMatrix<char>;
+
+	virtual ~IComponent() = default;
+
+	[[nodiscard]] virtual auto get() const noexcept
+		-> const std::shared_ptr<ComponentMatrix> & = 0;
+
+	[[nodiscard]] virtual auto get_need_render() const noexcept -> bool = 0;
+
+	virtual void set_need_render(bool need_render) noexcept = 0;
+
+	[[nodiscard]] virtual auto get_foreground_color() const noexcept -> uint32_t = 0;
+
+	[[nodiscard]] virtual auto get_background_color() const noexcept -> uint32_t = 0;
+};
diff --git a/src/interfaces/component_renderer.hpp b/src/interfaces/component_renderer.hpp
new file mode 100644
index 0000000..fa8bc18
--- /dev/null
+++ b/src/interfaces/component_renderer.hpp
@@ -0,0 +1,24 @@
+#pragma once
+
+#include "interfaces/component.hpp"
+#include "interfaces/cursor.hpp"
+
+#include "engine/data/vector2.hpp"
+
+#include <yacppdic/factory.hpp>
+
+#include <memory>
+
+// NOLINTNEXTLINE(cppcoreguidelines-special-member-functions)
+class IComponentRenderer
+{
+public:
+	virtual ~IComponentRenderer() = default;
+
+	virtual void render(
+		const std::shared_ptr<IComponent> &component,
+		const Vector2 &position) noexcept = 0;
+};
+
+using IComponentRendererFactory = yacppdic::Factory<std::unique_ptr<IComponentRenderer>(
+	const std::shared_ptr<ICursorController> &)>;
diff --git a/src/interfaces/matrix.hpp b/src/interfaces/matrix.hpp
index 010138f..3ab102c 100644
--- a/src/interfaces/matrix.hpp
+++ b/src/interfaces/matrix.hpp
@@ -8,11 +8,13 @@
 
 #include <memory>
 
-template <typename Element>
+template <typename ElementType>
 // NOLINTNEXTLINE(cppcoreguidelines-special-member-functions)
 class IMatrix
 {
 public:
+	using Element = ElementType;
+
 	virtual ~IMatrix() noexcept = default;
 
 	virtual void fill(Element element) noexcept = 0;
diff --git a/src/interfaces/scene.hpp b/src/interfaces/scene.hpp
index 903a299..daabb10 100644
--- a/src/interfaces/scene.hpp
+++ b/src/interfaces/scene.hpp
@@ -1,14 +1,18 @@
 #pragma once
 
+#include "interfaces/component.hpp"
 #include "interfaces/cursor.hpp"
 #include "interfaces/matrix.hpp"
 
 #include "engine/data/bounds.hpp"
+#include "engine/data/vector2.hpp"
 
 #include <yacppdic/factory.hpp>
 
 #include <memory>
 #include <string_view>
+#include <utility>
+#include <vector>
 
 // NOLINTNEXTLINE(cppcoreguidelines-special-member-functions)
 class IScene
@@ -26,6 +30,13 @@ public:
 
 	[[nodiscard]] virtual auto get_matrix() const noexcept
 		-> const std::shared_ptr<IMatrix<MatrixElement>> & = 0;
+
+	virtual void register_component(
+		const std::shared_ptr<IComponent> &component,
+		const Vector2 &position) noexcept = 0;
+
+	[[nodiscard]] virtual auto get_components() const noexcept
+		-> std::vector<std::pair<std::shared_ptr<IComponent>, Vector2>> = 0;
 };
 
 using ISceneFactory = yacppdic::Factory<std::unique_ptr<IScene>(
diff --git a/src/interfaces/status_manager.hpp b/src/interfaces/status_manager.hpp
index 18d6928..9c7234e 100644
--- a/src/interfaces/status_manager.hpp
+++ b/src/interfaces/status_manager.hpp
@@ -22,6 +22,9 @@ public:
 	virtual void set_section_body(
 		const StatusLineSection &section,
 		const std::string_view &body) noexcept = 0;
+
+	[[nodiscard]] virtual auto get_statusline() const noexcept
+		-> std::shared_ptr<IStatusLine> = 0;
 };
 
 using IStatusManagerFactory = yacppdic::Factory<std::unique_ptr<IStatusManager>(
diff --git a/src/interfaces/statusline.hpp b/src/interfaces/statusline.hpp
index a71699e..ae25fd9 100644
--- a/src/interfaces/statusline.hpp
+++ b/src/interfaces/statusline.hpp
@@ -1,7 +1,8 @@
 #pragma once
 
-#include "interfaces/cursor.hpp"
-#include "interfaces/scene.hpp"
+#include "interfaces/component.hpp"
+
+#include "engine/data/bounds.hpp"
 
 #include <yacppdic/factory.hpp>
 
@@ -20,22 +21,18 @@ enum StatusLineSection
 };
 
 // NOLINTNEXTLINE(cppcoreguidelines-special-member-functions)
-class IStatusLine
+class IStatusLine : public IComponent
 {
 public:
-	virtual ~IStatusLine() noexcept = default;
-
-	virtual void initialize_background() noexcept = 0;
-
+	// NOLINTNEXTLINE(google-default-arguments)
 	virtual void set_status(
-		const StatusLineSection &section,
+		StatusLineSection section,
 		const std::string_view &status,
-		std::size_t start = 1UL) noexcept = 0;
+		int32_t start = 1) noexcept = 0;
 
 	virtual void
-	set_section_length(const StatusLineSection &section, uint32_t length) noexcept = 0;
+	set_section_length(StatusLineSection section, int32_t length) noexcept = 0;
 };
 
-using IStatusLineFactory = yacppdic::Factory<std::unique_ptr<IStatusLine>(
-	const std::shared_ptr<ICursorController> &cursor_controller,
-	const std::shared_ptr<IScene> &scene)>;
+using IStatusLineFactory =
+	yacppdic::Factory<std::unique_ptr<IStatusLine>(const Bounds &size)>;
-- 
cgit v1.2.3-18-g5258