From fe79577396231f2edb7927f1f61ce814f03851a7 Mon Sep 17 00:00:00 2001 From: HampusM Date: Sun, 27 Feb 2022 17:12:49 +0100 Subject: add basic engine graphics --- src/interfaces/bounds.hpp | 41 ++++++++++++++++++++++++++++++++++++++++ src/interfaces/matrix.hpp | 48 +++++++++++++++++++++++++++++++++++++++++++++++ src/interfaces/scene.hpp | 15 +++++++++++++++ 3 files changed, 104 insertions(+) create mode 100644 src/interfaces/bounds.hpp create mode 100644 src/interfaces/matrix.hpp create mode 100644 src/interfaces/scene.hpp (limited to 'src/interfaces') diff --git a/src/interfaces/bounds.hpp b/src/interfaces/bounds.hpp new file mode 100644 index 0000000..9cec97e --- /dev/null +++ b/src/interfaces/bounds.hpp @@ -0,0 +1,41 @@ +#pragma once + +#include "interfaces/vector2.hpp" + +#include +#include + +enum CoordsValidation +{ + VALID, + X_HIGH, + Y_HIGH +}; + +class IBounds +{ +public: + [[nodiscard]] virtual unsigned int width() const = 0; + + virtual void width(unsigned int width) = 0; + + [[nodiscard]] virtual unsigned int height() const = 0; + + virtual void height(unsigned int height) = 0; + + [[nodiscard]] virtual CoordsValidation + validate_coords(const IVector2 &coords) const = 0; + + virtual const IBounds &operator*=(const IBounds &bounds) = 0; + virtual const IBounds &operator+=(const IBounds &bounds) = 0; + virtual const IBounds &operator-=(const IBounds &bounds) = 0; +}; + +struct IBoundsOptions +{ + unsigned int width; + unsigned int height; +}; + +using IBoundsFactory = + std::function(const IBoundsOptions &options)>; diff --git a/src/interfaces/matrix.hpp b/src/interfaces/matrix.hpp new file mode 100644 index 0000000..5dc5f2e --- /dev/null +++ b/src/interfaces/matrix.hpp @@ -0,0 +1,48 @@ +#pragma once + +#include "interfaces/bounds.hpp" +#include "interfaces/vector2.hpp" + +#include +#include + +template +class IMatrix +{ +public: + /** + * Fills the matrix with a element. + * + * @param element A element + */ + virtual void fill(Element element) = 0; + + /** + * Returns a element of the matrix. + * + * @param pos The position of a element + */ + [[nodiscard]] virtual Element get(const IVector2 &pos) const = 0; + + /** + * Sets a element of the matrix. + * + * @param pos The position of a element + * @param element A new element + */ + virtual void set(const IVector2 &pos, Element element) = 0; + + /** + * Returns the number of rows the matrix has. + */ + [[nodiscard]] virtual unsigned int rows() const = 0; + + /** + * Returns the number of columns the matrix has. + */ + [[nodiscard]] virtual unsigned int columns() const = 0; +}; + +template +using IMatrixFactory = + std::function>(const IBounds &bounds)>; diff --git a/src/interfaces/scene.hpp b/src/interfaces/scene.hpp new file mode 100644 index 0000000..8b34dae --- /dev/null +++ b/src/interfaces/scene.hpp @@ -0,0 +1,15 @@ +#pragma once + +#include "interfaces/matrix.hpp" + +#include +#include +#include + +class IScene +{ +public: + virtual void enter() = 0; + + virtual void leave() = 0; +}; -- cgit v1.2.3-18-g5258