From fb080f6fb911b1831c176a06259e384772541dd5 Mon Sep 17 00:00:00 2001 From: HampusM Date: Mon, 2 May 2022 22:36:21 +0200 Subject: refactor: seperate statusline related concerns --- src/game/status_manager.cpp | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 src/game/status_manager.cpp (limited to 'src/game/status_manager.cpp') diff --git a/src/game/status_manager.cpp b/src/game/status_manager.cpp new file mode 100644 index 0000000..727452c --- /dev/null +++ b/src/game/status_manager.cpp @@ -0,0 +1,43 @@ +#include "status_manager.hpp" + +#include + +#include + +StatusManager::StatusManager(std::shared_ptr statusline) noexcept + : _statusline(std::move(statusline)) + +{ + _statusline->set_section_length(StatusLineSection::A, 5U); + _statusline->set_section_length(StatusLineSection::B, 15U); + _statusline->set_section_length(StatusLineSection::C, 15U); + _statusline->set_section_length(StatusLineSection::D, 20U); + _statusline->set_section_length(StatusLineSection::E, 15U); + _statusline->set_section_length(StatusLineSection::F, 15U); +} + +void StatusManager::set_section_title( + const StatusLineSection §ion, + const std::string_view &title +) noexcept +{ + if (_title_lengths.count(section) != 0) + { + fmt::print(stderr, "Error: can't set statusbar section title more than once"); + return; + } + + _statusline->set_status(section, title); + + _title_lengths[section] = title.length(); +} + +void StatusManager::set_section_body( + const StatusLineSection §ion, + const std::string_view &body +) noexcept +{ + auto section_title_length = _title_lengths[section]; + + _statusline->set_status(section, body, section_title_length + 1); +} -- cgit v1.2.3-18-g5258