From 93123e97251fc791c1cac193d675cce9a1ac2de6 Mon Sep 17 00:00:00 2001 From: HampusM Date: Thu, 3 Mar 2022 19:41:23 +0100 Subject: feat: add moving cursor --- src/game/game.cpp | 35 +++++++++++++++++++++++++++++++++-- 1 file changed, 33 insertions(+), 2 deletions(-) (limited to 'src/game/game.cpp') diff --git a/src/game/game.cpp b/src/game/game.cpp index 2b09470..ee3a2b8 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -1,7 +1,12 @@ #include "game.hpp" -Game::Game(std::shared_ptr scene, std::shared_ptr input_handler) - : _scene(std::move(scene)), _input_handler(std::move(input_handler)) +#include + +Game::Game(std::shared_ptr scene, std::shared_ptr input_handler, + std::shared_ptr cursor_controller) + : _scene(std::move(scene)), + _input_handler(std::move(input_handler)), + _cursor_controller(std::move(cursor_controller)) { } @@ -22,6 +27,32 @@ void Game::run() exit(EXIT_SUCCESS); }); + auto cursor_controller = _cursor_controller; + + _input_handler->attach('k', + [&cursor_controller]() + { + cursor_controller->move(1U); + }); + + _input_handler->attach('j', + [&cursor_controller]() + { + cursor_controller->move(1U); + }); + + _input_handler->attach('h', + [&cursor_controller]() + { + cursor_controller->move(1U); + }); + + _input_handler->attach('l', + [&cursor_controller]() + { + cursor_controller->move(1U); + }); + _input_handler->listen(); _scene->leave(); -- cgit v1.2.3-18-g5258