" Bootstrap =================================================================== " Let's store all the colors in a dictionary. let s:c = {} " Base colors. let s:c.base0 = { 'gui': '#151a1e', 'cterm': 0 } let s:c.base1 = { 'gui': '#1c2328', 'cterm': 8 } let s:c.base2 = { 'gui': '#232b32', 'cterm': 10 } let s:c.base3 = { 'gui': '#2a343c', 'cterm': 12 } let s:c.base4 = { 'gui': '#313d46', 'cterm': 11 } let s:c.base5 = { 'gui': '#384550', 'cterm': 14 } let s:c.base6 = { 'gui': '#3f4e5a', 'cterm': 7 } let s:c.base7 = { 'gui': '#465764', 'cterm': 15 } " Other colors. let s:c.red = { 'gui': '#FF3333', 'cterm': 1 } let s:c.orange = { 'gui': '#FF7733', 'cterm': 9 } let s:c.yellow = { 'gui': '#E7C547', 'cterm': 3 } let s:c.magenta = { 'gui': '#F07178', 'cterm': 13 } let s:c.violet = { 'gui': '#A37ACC', 'cterm': 5 } let s:c.blue = { 'gui': '#36A3D9', 'cterm': 4 } let s:c.cyan = { 'gui': '#95E6CB', 'cterm': 6 } let s:c.green = { 'gui': '#B8CC52', 'cterm': 2 } let g:airline#themes#ayu#palette = {} " Just remember: " [guifg, guibg, ctermfg, ctermbg, opts] function! s:Array(fg, bg, ...) let result = [s:c[a:fg].gui, s:c[a:bg].gui, s:c[a:fg].cterm, s:c[a:bg].cterm] for opt in a:000 call add(result, opt) endfor return result endfunction " Normal mode ================================================================= " Colors. let s:N1 = s:Array('base6', 'blue') let s:N2 = s:Array('base5', 'base2') let s:N3 = s:Array('blue', 'base1') let g:airline#themes#ayu#palette.normal = \ airline#themes#generate_color_map(s:N1, s:N2, s:N3) " Overrides for when the buffer is modified in normal mode. let g:airline#themes#ayu#palette.normal_modified = { \ 'airline_c': s:Array('magenta', 'base1', '') \ } " Insert mode ================================================================== " Colors. let s:I1 = s:Array('base2', 'green') let s:I2 = s:Array('base6', 'base3') let s:I3 = s:Array('blue', 'base1') " Override for when increased contrast is enabled if get(g:, 'ayu_airline_emphasised_insert', 1) let s:I1 = s:Array('base2', 'yellow') endif let g:airline#themes#ayu#palette.insert = \ airline#themes#generate_color_map(s:I1, s:I2, s:I3) " Overrides for when the buffer is modified in insert mode. let g:airline#themes#ayu#palette.insert_modified = { \ 'airline_c': s:Array('magenta', 'base1', '') \ } " Overrides for when the paste is toggled in insert mode. let g:airline#themes#ayu#palette.insert_paste = { \ 'airline_a': [s:I1[0], s:c.orange.gui, s:I1[2], s:c.orange.cterm, ''] , \ 'airline_z': [s:I1[0], s:c.orange.gui, s:I1[2], s:c.orange.cterm, ''] , \ } " Replace mode ================================================================ " Colors. let s:R1 = s:Array('base2', 'orange') let s:R2 = s:Array('base6', 'base3') let s:R3 = s:Array('blue', 'base1') let g:airline#themes#ayu#palette.replace = \ airline#themes#generate_color_map(s:R1, s:R2, s:R3) " Overrides for when the buffer is modified in normal mode. let g:airline#themes#ayu#palette.replace_modified = { \ 'airline_c': s:Array('magenta', 'base1', '') \ } " Visual mode ================================================================= " Colors. let s:V1 = s:Array('base2', 'magenta') let s:V2 = s:Array('base6', 'base3') let s:V3 = s:N3 let g:airline#themes#ayu#palette.visual = \ airline#themes#generate_color_map(s:V1, s:V2, s:V3) " Overrides for when the buffer is modified. let g:airline#themes#ayu#palette.visual_modified = \ g:airline#themes#ayu#palette.normal_modified " Inactive mode (when the focus is not on the window) ========================= let s:IA1 = s:Array('blue', 'base2') let s:IA2 = s:Array('blue', 'base1') let s:IA3 = s:Array('blue', 'base0') let g:airline#themes#ayu#palette.inactive = \ airline#themes#generate_color_map(s:IA1, s:IA2, s:IA3) let g:airline#themes#ayu#palette.inactive_modified = { \ 'airline_c': [s:c.magenta.gui, '' , s:c.magenta.cterm, '', ''], \ } " Accents ===================================================================== " Accents are used to give parts within a section a slightly different look or " color. Here we are defining a 'red' accent, which is used by the 'readonly' " part by default. Only the foreground colors are specified, so the background " colors are automatically extracted from the underlying section colors. What " this means is that regardless of which section the part is defined in, it " will be red instead of the section's foreground color. You can also have " multiple parts with accents within a section. let g:airline#themes#ayu#palette.accents = { \ 'red': [s:c.red.gui, '', s:c.red.cterm, ''] \ } " CtrlP ======================================================================= " Finish here if CtrlP isn't installed. if !get(g:, 'loaded_ctrlp', 0) finish endif let s:CP1 = s:Array('base6', 'base2', '') let s:CP2 = s:Array('base6', 'blue', '') let s:CP3 = s:Array('base7', 'green', 'bold') let g:airline#themes#ayu#palette.ctrlp = \ airline#extensions#ctrlp#generate_color_map(s:CP1, s:CP2, s:CP3)