/* * @file socket.c @brief define function of socket API * */ #include #include "socket.h" SOCKET socket(uint8 protocol) {return 0;} // Opens a socket(TCP or UDP or IP_RAW mode) void close(SOCKET s) {} // Close socket uint8 connect(SOCKET s, uint8 * addr, uint16 port) {return 0;} // Establish TCP connection (Active connection) void disconnect(SOCKET s) {} // disconnect the connection uint8 listen(SOCKET s) { return 0;} // Establish TCP connection (Passive connection) uint16 send(SOCKET s, const uint8 * buf, uint16 len) { return 0;} // Send data (TCP) uint16 recv(SOCKET s, uint8 * buf, uint16 len) {return 0;} // Receive data (TCP) uint16 sendto(SOCKET s, const uint8 * buf, uint16 len, uint8 * addr, uint16 port) {return 0;} // Send data (UDP/IP RAW) uint16 recvfrom(SOCKET s, uint8 * buf, uint16 len, uint8 * addr, uint16 *port) {return 0;} // Receive data (UDP/IP RAW) uint16 igmpsend(SOCKET s, const uint8 * buf, uint16 len) {return 0;}