#ifndef _SOCKET_H_ #define _SOCKET_H_ #include "w5100.h" extern uint8_t socket(SOCKET s, uint8_t protocol, uint16_t port, uint8_t flag); // Opens a socket(TCP or UDP or IP_RAW mode) extern void close(SOCKET s); // Close socket extern uint8_t connect(SOCKET s, uint8_t * addr, uint16_t port); // Establish TCP connection (Active connection) extern void disconnect(SOCKET s); // disconnect the connection extern uint8_t listen(SOCKET s); // Establish TCP connection (Passive connection) extern uint16_t send(SOCKET s, const uint8_t * buf, uint16_t len); // Send data (TCP) extern int16_t recv(SOCKET s, uint8_t * buf, int16_t len); // Receive data (TCP) extern uint16_t peek(SOCKET s, uint8_t *buf); extern uint16_t sendto(SOCKET s, const uint8_t * buf, uint16_t len, uint8_t * addr, uint16_t port); // Send data (UDP/IP RAW) extern uint16_t recvfrom(SOCKET s, uint8_t * buf, uint16_t len, uint8_t * addr, uint16_t *port); // Receive data (UDP/IP RAW) extern uint16_t igmpsend(SOCKET s, const uint8_t * buf, uint16_t len); // Functions to allow buffered UDP send (i.e. where the UDP datagram is built up over a // number of calls before being sent /* @brief This function sets up a UDP datagram, the data for which will be provided by one or more calls to bufferData and then finally sent with sendUDP. @return 1 if the datagram was successfully set up, or 0 if there was an error */ extern int startUDP(SOCKET s, uint8_t* addr, uint16_t port); /* @brief This function copies up to len bytes of data from buf into a UDP datagram to be sent later by sendUDP. Allows datagrams to be built up from a series of bufferData calls. @return Number of bytes successfully buffered */ uint16_t bufferData(SOCKET s, uint16_t offset, const uint8_t* buf, uint16_t len); /* @brief Send a UDP datagram built up from a sequence of startUDP followed by one or more calls to bufferData. @return 1 if the datagram was successfully sent, or 0 if there was an error */ int sendUDP(SOCKET s); #endif /* _SOCKET_H_ */