#ifndef __USBAPI__ #define __USBAPI__ #if defined(USBCON) //================================================================================ //================================================================================ // USB class USB_ { public: USB_(); bool configured(); void attach(); void detach(); // Serial port goes down too... void poll(); }; extern USB_ USB; //================================================================================ //================================================================================ // Serial over CDC (Serial1 is the physical port) class Serial_ : public Stream { private: ring_buffer *_cdc_rx_buffer; public: void begin(uint16_t baud_count); void end(void); virtual int available(void); virtual void accept(void); virtual int peek(void); virtual int read(void); virtual void flush(void); virtual size_t write(uint8_t); }; extern Serial_ Serial; //================================================================================ //================================================================================ // Mouse #define MOUSE_LEFT 1 #define MOUSE_RIGHT 2 #define MOUSE_MIDDLE 4 #define MOUSE_ALL (MOUSE_LEFT | MOUSE_RIGHT | MOUSE_MIDDLE) class Mouse_ { private: uint8_t _buttons; void buttons(uint8_t b); public: Mouse_(void); void begin(void); void end(void); void click(uint8_t b = MOUSE_LEFT); void move(signed char x, signed char y, signed char wheel = 0); void press(uint8_t b = MOUSE_LEFT); // press LEFT by default void release(uint8_t b = MOUSE_LEFT); // release LEFT by default bool isPressed(uint8_t b = MOUSE_ALL); // check all buttons by default }; extern Mouse_ Mouse; //================================================================================ //================================================================================ // Keyboard #define KEY_LEFT_CTRL 0x80 #define KEY_LEFT_SHIFT 0x81 #define KEY_LEFT_ALT 0x82 #define KEY_LEFT_GUI 0x83 #define KEY_RIGHT_CTRL 0x84 #define KEY_RIGHT_SHIFT 0x85 #define KEY_RIGHT_ALT 0x86 #define KEY_RIGHT_GUI 0x87 #define KEY_UP_ARROW 0xDA #define KEY_DOWN_ARROW 0xD9 #define KEY_LEFT_ARROW 0xD8 #define KEY_RIGHT_ARROW 0xD7 #define KEY_BACKSPACE 0xB2 #define KEY_TAB 0xB3 #define KEY_RETURN 0xB0 #define KEY_ESC 0xB1 #define KEY_INSERT 0xD1 #define KEY_DELETE 0xD4 #define KEY_PAGE_UP 0xD3 #define KEY_PAGE_DOWN 0xD6 #define KEY_HOME 0xD2 #define KEY_END 0xD5 #define KEY_CAPS_LOCK 0xC1 #define KEY_F1 0xC2 #define KEY_F2 0xC3 #define KEY_F3 0xC4 #define KEY_F4 0xC5 #define KEY_F5 0xC6 #define KEY_F6 0xC7 #define KEY_F7 0xC8 #define KEY_F8 0xC9 #define KEY_F9 0xCA #define KEY_F10 0xCB #define KEY_F11 0xCC #define KEY_F12 0xCD // Low level key report: up to 6 keys and shift, ctrl etc at once typedef struct { uint8_t modifiers; uint8_t reserved; uint8_t keys[6]; } KeyReport; class Keyboard_ : public Print { private: KeyReport _keyReport; void sendReport(KeyReport* keys); public: Keyboard_(void); void begin(void); void end(void); virtual size_t write(uint8_t k) {return type(k);}; virtual size_t type(uint8_t k); virtual size_t press(uint8_t k); virtual size_t release(uint8_t k); virtual size_t press(uint8_t k[], uint8_t len); virtual size_t press(uint8_t k1, uint8_t k2); virtual size_t press(uint8_t k1, uint8_t k2, uint8_t k3); virtual size_t press(uint8_t k1, uint8_t k2, uint8_t k3, uint8_t k4); virtual size_t press(uint8_t k1, uint8_t k2, uint8_t k3, uint8_t k4, uint8_t k5); virtual size_t press(uint8_t k1, uint8_t k2, uint8_t k3, uint8_t k4, uint8_t k5, uint8_t k6); virtual size_t release(uint8_t k[], uint8_t len); virtual size_t release(uint8_t k1, uint8_t k2); virtual size_t release(uint8_t k1, uint8_t k2, uint8_t k3); virtual size_t release(uint8_t k1, uint8_t k2, uint8_t k3, uint8_t k4); virtual size_t release(uint8_t k1, uint8_t k2, uint8_t k3, uint8_t k4, uint8_t k5); virtual size_t release(uint8_t k1, uint8_t k2, uint8_t k3, uint8_t k4, uint8_t k5, uint8_t k6); virtual void releaseAll(void); }; extern Keyboard_ Keyboard; //================================================================================ //================================================================================ // Low level API typedef struct { uint8_t bmRequestType; uint8_t bRequest; uint8_t wValueL; uint8_t wValueH; uint16_t wIndex; uint16_t wLength; } Setup; //================================================================================ //================================================================================ // HID 'Driver' int HID_GetInterface(uint8_t* interfaceNum); int HID_GetDescriptor(int i); bool HID_Setup(Setup& setup); void HID_SendReport(uint8_t id, const void* data, int len); //================================================================================ //================================================================================ // MSC 'Driver' int MSC_GetInterface(uint8_t* interfaceNum); int MSC_GetDescriptor(int i); bool MSC_Setup(Setup& setup); bool MSC_Data(uint8_t rx,uint8_t tx); //================================================================================ //================================================================================ // CSC 'Driver' int CDC_GetInterface(uint8_t* interfaceNum); int CDC_GetDescriptor(int i); bool CDC_Setup(Setup& setup); //================================================================================ //================================================================================ #define TRANSFER_PGM 0x80 #define TRANSFER_RELEASE 0x40 #define TRANSFER_ZERO 0x20 int USB_SendControl(uint8_t flags, const void* d, int len); int USB_RecvControl(void* d, int len); uint8_t USB_Available(uint8_t ep); int USB_Send(uint8_t ep, const void* data, int len); // blocking int USB_Recv(uint8_t ep, void* data, int len); // non-blocking int USB_Recv(uint8_t ep); // non-blocking void USB_Flush(uint8_t ep); #endif #endif /* if defined(USBCON) */