From db605dd18b11ecfb5cd9f92c721c52cb70543384 Mon Sep 17 00:00:00 2001 From: "David A. Mellis" Date: Mon, 1 Jun 2009 08:32:11 +0000 Subject: First integration of the Arduino code in Processing 5503: PreProcessor and Compiler have been integrated with changes to the Sketch. Compilation still has problems (Thread error on success, and can't handle non-pde files in a sketch). Modified the Mac OS X make.sh to copy the hardware, avr tools, and example over. Removing some of the antlr stuff. Disabling the Commander (command-line execution) for now. Added Library, LibraryManager, and Target. Added support for prefixed preferences (e.g. for boards and programmers). --- .../examples/sprite_animation/sprite_animation.pde | 48 ++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 libraries/Matrix/examples/sprite_animation/sprite_animation.pde (limited to 'libraries/Matrix/examples/sprite_animation') diff --git a/libraries/Matrix/examples/sprite_animation/sprite_animation.pde b/libraries/Matrix/examples/sprite_animation/sprite_animation.pde new file mode 100644 index 0000000..bf7c6f5 --- /dev/null +++ b/libraries/Matrix/examples/sprite_animation/sprite_animation.pde @@ -0,0 +1,48 @@ +#include +#include + +// Sprite Animation +// by Nicholas Zambetti + +// Demonstrates the use of the Matrix & Sprite libraries +// Displays animated waveform graphic on screen + +// Created 29 March 2006 + +/* create a new Matrix instance + pin 0: data (din) + pin 1: load (load) + pin 2: clock (clk) +*/ +Matrix myMatrix = Matrix(0, 2, 1); + +/* create a new Sprite instance + 8 pixels wide, 4 pixels tall +*/ +Sprite wave = Sprite( + 8, 4, + B00011000, + B00100100, + B01000010, + B10000001 +); + +void setup() +{ +} + +int x = 0; + +void loop() +{ + myMatrix.write(x, 2, wave); // place sprite on screen + myMatrix.write(x - 8, 2, wave); // place sprite again, elsewhere on screen + delay(75); // wait a little bit + myMatrix.clear(); // clear the screen for next animation frame + if(x == 8) // if reached end of animation sequence + { + x = 0; // start from beginning + } + x++; // advance x coordinate to the right +} + -- cgit v1.2.3-18-g5258