From 4bfbbb3484cbc8ffccb90609e59a04796f618470 Mon Sep 17 00:00:00 2001
From: Fede85 <f.vanzati@gmail.com>
Date: Wed, 26 Jun 2013 19:13:04 +0200
Subject: Ethernet, SD and LiquidCrystal to the new library format

---
 .../Ethernet/examples/ChatServer/ChatServer.ino    | 79 ----------------------
 1 file changed, 79 deletions(-)
 delete mode 100644 libraries/Ethernet/examples/ChatServer/ChatServer.ino

(limited to 'libraries/Ethernet/examples/ChatServer')

diff --git a/libraries/Ethernet/examples/ChatServer/ChatServer.ino b/libraries/Ethernet/examples/ChatServer/ChatServer.ino
deleted file mode 100644
index d50e5a6..0000000
--- a/libraries/Ethernet/examples/ChatServer/ChatServer.ino
+++ /dev/null
@@ -1,79 +0,0 @@
-/*
- Chat  Server
- 
- A simple server that distributes any incoming messages to all
- connected clients.  To use telnet to  your device's IP address and type.
- You can see the client's input in the serial monitor as well.
- Using an Arduino Wiznet Ethernet shield. 
- 
- Circuit:
- * Ethernet shield attached to pins 10, 11, 12, 13
- * Analog inputs attached to pins A0 through A5 (optional)
- 
- created 18 Dec 2009
- by David A. Mellis
- modified 9 Apr 2012
- by Tom Igoe
- 
- */
-
-#include <SPI.h>
-#include <Ethernet.h>
-
-// Enter a MAC address and IP address for your controller below.
-// The IP address will be dependent on your local network.
-// gateway and subnet are optional:
-byte mac[] = { 
-  0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
-IPAddress ip(192,168,1, 177);
-IPAddress gateway(192,168,1, 1);
-IPAddress subnet(255, 255, 0, 0);
-
-
-// telnet defaults to port 23
-EthernetServer server(23);
-boolean alreadyConnected = false; // whether or not the client was connected previously
-
-void setup() {
-  // initialize the ethernet device
-  Ethernet.begin(mac, ip, gateway, subnet);
-  // start listening for clients
-  server.begin();
- // Open serial communications and wait for port to open:
-  Serial.begin(9600);
-   while (!Serial) {
-    ; // wait for serial port to connect. Needed for Leonardo only
-  }
-
-
-  Serial.print("Chat server address:");
-  Serial.println(Ethernet.localIP());
-}
-
-void loop() {
-  // wait for a new client:
-  EthernetClient client = server.available();
-
-  // when the client sends the first byte, say hello:
-  if (client) {
-    if (!alreadyConnected) {
-      // clead out the input buffer:
-      client.flush();    
-      Serial.println("We have a new client");
-      client.println("Hello, client!"); 
-      alreadyConnected = true;
-    } 
-
-    if (client.available() > 0) {
-      // read the bytes incoming from the client:
-      char thisChar = client.read();
-      // echo the bytes back to the client:
-      server.write(thisChar);
-      // echo the bytes to the server as well:
-      Serial.write(thisChar);
-    }
-  }
-}
-
-
-
-- 
cgit v1.2.3-18-g5258