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-rw-r--r--libraries/Ethernet/examples/DnsWebClient/DnsWebClient.ino81
1 files changed, 0 insertions, 81 deletions
diff --git a/libraries/Ethernet/examples/DnsWebClient/DnsWebClient.ino b/libraries/Ethernet/examples/DnsWebClient/DnsWebClient.ino
deleted file mode 100644
index c14abf4..0000000
--- a/libraries/Ethernet/examples/DnsWebClient/DnsWebClient.ino
+++ /dev/null
@@ -1,81 +0,0 @@
-/*
- DNS and DHCP-based Web client
-
- This sketch connects to a website (http://www.google.com)
- using an Arduino Wiznet Ethernet shield.
-
- Circuit:
- * Ethernet shield attached to pins 10, 11, 12, 13
-
- created 18 Dec 2009
- by David A. Mellis
- modified 9 Apr 2012
- by Tom Igoe, based on work by Adrian McEwen
-
- */
-
-#include <SPI.h>
-#include <Ethernet.h>
-
-// Enter a MAC address for your controller below.
-// Newer Ethernet shields have a MAC address printed on a sticker on the shield
-byte mac[] = { 0x00, 0xAA, 0xBB, 0xCC, 0xDE, 0x02 };
-char serverName[] = "www.google.com";
-
-// Initialize the Ethernet client library
-// with the IP address and port of the server
-// that you want to connect to (port 80 is default for HTTP):
-EthernetClient client;
-
-void setup() {
- // Open serial communications and wait for port to open:
- Serial.begin(9600);
- while (!Serial) {
- ; // wait for serial port to connect. Needed for Leonardo only
- }
-
-
- // start the Ethernet connection:
- if (Ethernet.begin(mac) == 0) {
- Serial.println("Failed to configure Ethernet using DHCP");
- // no point in carrying on, so do nothing forevermore:
- while(true);
- }
- // give the Ethernet shield a second to initialize:
- delay(1000);
- Serial.println("connecting...");
-
- // if you get a connection, report back via serial:
-
- if (client.connect(serverName, 80)) {
- Serial.println("connected");
- // Make a HTTP request:
- client.println("GET /search?q=arduino HTTP/1.0");
- client.println();
- }
- else {
- // kf you didn't get a connection to the server:
- Serial.println("connection failed");
- }
-}
-
-void loop()
-{
- // if there are incoming bytes available
- // from the server, read them and print them:
- if (client.available()) {
- char c = client.read();
- Serial.print(c);
- }
-
- // if the server's disconnected, stop the client:
- if (!client.connected()) {
- Serial.println();
- Serial.println("disconnecting.");
- client.stop();
-
- // do nothing forevermore:
- while(true);
- }
-}
-