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-rw-r--r--libraries/Ethernet/Client.cpp97
1 files changed, 97 insertions, 0 deletions
diff --git a/libraries/Ethernet/Client.cpp b/libraries/Ethernet/Client.cpp
new file mode 100644
index 0000000..9d3e0df
--- /dev/null
+++ b/libraries/Ethernet/Client.cpp
@@ -0,0 +1,97 @@
+extern "C" {
+ #include "types.h"
+ #include "w5100.h"
+ #include "socket.h"
+}
+
+#include "Ethernet.h"
+#include "Client.h"
+#include "Server.h"
+
+Client::Client(uint8_t sock) {
+ _sock = sock;
+}
+
+Client::Client(uint8_t *ip, uint16_t port) {
+ _ip = ip;
+ _port = port;
+}
+
+uint8_t Client::connect() {
+ _sock = 255;
+
+ for (int i = 0; i < MAX_SOCK_NUM; i++) {
+ if (getSn_SR(i) == SOCK_CLOSED) {
+ _sock = i;
+ }
+ }
+
+ if (_sock == 255)
+ return 0;
+
+ // XXX: what port should we connect from?
+ socket(_sock, Sn_MR_TCP, _port, 0);
+
+ if (!::connect(_sock, _ip, _port))
+ return 0;
+
+ while (status() != SOCK_ESTABLISHED) {
+ if (status() == SOCK_CLOSED)
+ return 0;
+ }
+
+ return 1;
+}
+
+void Client::write(uint8_t b) {
+ send(_sock, &b, 1);
+}
+
+int Client::available() {
+ return getSn_RX_RSR(_sock);
+}
+
+int Client::read() {
+ uint8_t b;
+ if (!available())
+ return -1;
+ recv(_sock, &b, 1);
+ return b;
+}
+
+void Client::flush() {
+ while (available())
+ read();
+}
+
+void Client::stop() {
+ close(_sock);
+ disconnect(_sock);
+ EthernetClass::_server_port[_sock] = 0;
+}
+
+uint8_t Client::connected() {
+ uint8_t s = status();
+ return !(s == SOCK_LISTEN || s == SOCK_CLOSED || (s == SOCK_CLOSE_WAIT && !available()));
+}
+
+uint8_t Client::status() {
+ return getSn_SR(_sock);
+}
+
+// the next three functions are a hack so we can compare the client returned
+// by Server::available() to null, or use it as the condition in an
+// if-statement. this lets us stay compatible with the Processing network
+// library.
+
+uint8_t Client::operator==(int p) {
+ return _sock == 255;
+}
+
+uint8_t Client::operator!=(int p) {
+ return _sock != 255;
+}
+
+Client::operator bool() {
+ return _sock != 255;
+}