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-rw-r--r--libraries/Bridge/examples/ConsolePixel/ConsolePixel.ino62
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diff --git a/libraries/Bridge/examples/ConsolePixel/ConsolePixel.ino b/libraries/Bridge/examples/ConsolePixel/ConsolePixel.ino
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-/*
- Console Pixel
-
- An example of using the Arduino board to receive data from the
- Console on the Arduino Yun. In this case, the Arduino boards turns on an LED when
- it receives the character 'H', and turns off the LED when it
- receives the character 'L'.
-
- To see the Console, pick your Yún's name and IP address in the Port menu
- then open the Port Monitor. You can also see it by opening a terminal window
- and typing
- ssh root@ yourYunsName.local 'telnet localhost 6571'
- then pressing enter. When prompted for the password, enter it.
-
-
- The circuit:
- * LED connected from digital pin 13 to ground
-
- created 2006
- by David A. Mellis
- modified 25 Jun 2013
- by Tom Igoe
-
- This example code is in the public domain.
-
- */
-
-#include <Console.h>
-
-const int ledPin = 13; // the pin that the LED is attached to
-char incomingByte; // a variable to read incoming Console data into
-
-void setup() {
- Bridge.begin(); // Initialize Bridge
- Console.begin(); // Initialize Console
-
- // Wait for the Console port to connect
- while(!Console);
-
- Console.println("type H or L to turn pin 13 on or off");
-
- // initialize the LED pin as an output:
- pinMode(ledPin, OUTPUT);
-}
-
-void loop() {
- // see if there's incoming Console data:
- if (Console.available() > 0) {
- // read the oldest byte in the Console buffer:
- incomingByte = Console.read();
- Console.println(incomingByte);
- // if it's a capital H (ASCII 72), turn on the LED:
- if (incomingByte == 'H') {
- digitalWrite(ledPin, HIGH);
- }
- // if it's an L (ASCII 76) turn off the LED:
- if (incomingByte == 'L') {
- digitalWrite(ledPin, LOW);
- }
- }
-}
-