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authorDavid A. Mellis <d.mellis@arduino.cc>2007-10-06 13:02:43 +0000
committerDavid A. Mellis <d.mellis@arduino.cc>2007-10-06 13:02:43 +0000
commit179fcdbda432ff33a921a70994087b08b2a79caa (patch)
treedb62b71d303b5b13876773552451406b13cc66cf /core/libraries/Matrix/Matrix.h
Moving things around - creating the hardware directory and sticking all the avr code, etc. in there.
Diffstat (limited to 'core/libraries/Matrix/Matrix.h')
-rwxr-xr-xcore/libraries/Matrix/Matrix.h54
1 files changed, 54 insertions, 0 deletions
diff --git a/core/libraries/Matrix/Matrix.h b/core/libraries/Matrix/Matrix.h
new file mode 100755
index 0000000..7c6be91
--- /dev/null
+++ b/core/libraries/Matrix/Matrix.h
@@ -0,0 +1,54 @@
+/*
+ Matrix.h - Max7219 LED Matrix library for Arduino & Wiring
+ Copyright (c) 2006 Nicholas Zambetti. All right reserved.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+#ifndef Matrix_h
+#define Matrix_h
+
+#include <inttypes.h>
+
+class Sprite;
+
+class Matrix
+{
+ private:
+ uint8_t _pinData;
+ uint8_t _pinClock;
+ uint8_t _pinLoad;
+
+ uint8_t* _buffer;
+ uint8_t _screens;
+ uint8_t _maximumX;
+
+ void putByte(uint8_t);
+ void setRegister(uint8_t, uint8_t);
+ void syncRow(uint8_t);
+
+ void setScanLimit(uint8_t);
+
+ void buffer(uint8_t, uint8_t, uint8_t);
+ public:
+ Matrix(uint8_t, uint8_t, uint8_t, uint8_t = 1);
+ void setBrightness(uint8_t);
+ void write(uint8_t, uint8_t, uint8_t);
+ void write(uint8_t, uint8_t, Sprite);
+ void clear(void);
+};
+
+#endif
+